21 September 2015

//: ## Generics
//:
//: Write a name inside angle brackets to make a generic function or type.
//:
func repeatItem<Item>(item: Item, numberOfTimes: Int) -> [Item] {
    var result = Item
    for _ in 0..<numberOfTimes {
         result.append(item)
    }
    return result
}
repeatItem("knock", numberOfTimes:4)

//: You can make generic forms of functions and methods, as well as classes, enumerations, and structures. //: // Reimplement the Swift standard library's optional type enum OptionalValue<Wrapped> { case None case Some(Wrapped) } var possibleInteger: OptionalValue<Int> = .None possibleInteger = .Some(100)

//: Use where after the type name to specify a list of requirements—for example, to require the type to implement a protocol, to require two types to be the same, or to require a class to have a particular superclass. //: func anyCommonElements <T: SequenceType, U: SequenceType where T.Generator.Element: Equatable, T.Generator.Element == U.Generator.Element> (lhs: T, _ rhs: U) -> Bool { for lhsItem in lhs { for rhsItem in rhs { if lhsItem == rhsItem { return true } } } return false } anyCommonElements([1, 2, 3], [3])

//: > Experiment: //: > Modify the anyCommonElements(_:_:) function to make a function that returns an array of the elements that any two sequences have in common. //: //: Writing &lt;T: Equatable&gt; is the same as writing &lt;T where T: Equatable&gt;. //:

//: Previous



blog comments powered by Disqus